1. tempest-lavalle:



    This is the most accurate picture I’ve ever seen.

    my fucking life

    This happens to me and Chris all too often.

    all day in the streets 

    (Source: fuckyeahcomicsbaby, via kateordie)

  2. miraongchua:



  3. ziggy9911 asked: Just curious on how you approach composition and perspective. I feel as if sometimes I think too hard, not really about what to draw but how to draw it and make it look interesting. The comic panels you have been doing are amazing. Any tips/references on improving my knowledge of composition and perspective? What do you think about as you lay your pencil on the drawing paper? what goes through your mind?


    *STANDARD DISCLAIMER* I’m not handing down life lessons or trying to assert that there’s a ‘correct way’ to draw. I’m just trying to make perspective more approachable for thems that want to tackle it.

    Okay. Let’s do this.

    1. Understand what perspective is and what it’s for. Stay away from rulers while you get comfortable.

    Everyone struggles with perspective because 1. it’s not well or widely taught and 2. artists tend to see linear perspective as a set of rules rather than a set of tools.

    Linear perspective is a TOOL we use to create and depict SPACE. That’s it. That’s all it is. Your goal is not to draw in ‘accurate linear perspective.’ Stay away from the ruler and precision for as long as you can. Your goal is to create the illusion of three-dimensional space on a two-dimensional surface. Perspective is just a tool to help you construct and correct that space.

    2. Know in your bones that you can ONLY learn to draw in perspective through physical practice. There is no other way.

    Grab some paper and draw with me. If you match me drawing for drawing you will be more fluent in linear perspective and spatial drawing by the end of this post. Unfortunately if you don’t, you won’t be.

    3. Sketch around in rough perspective. NO RULERS.

    So let’s make some simple space. let’s start with a two dimensional surface…

    K. We have a flat, 2D surface. Let’s create some depth by putting a vanishing point in the middle, and having parallel lines converge towards it. Make a gridded plane inside that space.

    Good. Let’s make that space meaningful by adding a dude and a road or something. (Again, parallel ‘depth lines’ will converge into the vanishing point along the horizon)

    And now we have the rough illusion of some space. I didn’t use any rulers, and it’s not perfectly accurate, but we got our depth from that vanishing point right in the middle of the page. And since we have a little dude in there, we’ve got human scale, which allows us to gauge the size of the space we’ve created. Gives it meaning.

    You need people or cars or some recognizable, human-scale THING in there as a frame of reference or your space won’t mean much to your viewer. Watch. We can make that same basic space a whole lot bigger like this:

    Same vanishing point in the same place, completely different scale, and a totally different feeling of space. Cool, right?

    3. Sketch around in rough perspective MORE. STAY LOOSE.

    See what sort of spaces and feelings you can create with vanishing points and gridded planes on a post-it or something. Super small, super rough. Feel it out. Pick a vanishing point or lay out a grid in perspective, and MAKE SOME SPACE. Do it. Draw, I don’t know, a lady and her dog in a desert. I’ll do it, too.

    Good job. LOOK AT YOU creating the illusion of space! This is how you’ll thumbnail and plan anything you want to draw in space. All of my drawings start this way. I think about how I want the viewer to feel and then play around with space and composition until I find something that works.

    Once you have a sketch you like, and space that you feel, THEN you can take out the ruler and make it more accurate and convincing.

    4. Draw environments from life.

    I cannot stress this enough. Draw the world around you, try to draw the shapes and angles as you see them, and you will ‘get’ how and why perspective is used. Use something permanent so that you’ll move fast and commit. I usually use black prismacolor pencil.

    You’ll learn or reinforce something with every drawing. I learned a lot about multiple vanishing points from this drawing:

    Learned from the receding, winding space I tired to draw here:

    Layered, interior spaces:

    You get the idea.

    Life drawing will also help you develop your own shorthand and language for depicting textures, materials, details, natural and architectural features, etc. Do it. Do it all the time. Go to pretty or interesting places just to draw them.

    Take a second and just draw a quick sketch of whatever room you’re in.

    5. Perspective in formal Illustration: apply what you’ve learned.

    1. I always start with research. For this particular location I looked at Angkor Wat.

    2. Once I had enough reference, I did a bunch of little thumbnail sketches with a very loose sense of space and picked the one I liked best.

    3. Scanned the thumbnail and drew a little more clearly over it. Worked out the rough space before using formal perspective.

    4. Reinforced the space with formal perspective. I dropped in pre-made vanishing points over my drawing. If I were drawing in real media here’s where I’d get out the ruler to sketch in some accurate space.

    5. Drew the damn thing. Because I do my research, draw from life, and am comfortable drawing in perspective, I can wing it. I just sort of ‘build’ the ruins freehand in the space I’ve established, keeping it more or less accurate, experimenting and playing with details along the way. I erase a lot, too, both in PS and when drawing in pencil. Keeps it fun for me.

    And that’s what I know about composition and perspective. If you want more formal instruction on perspective and it’s uses, you can use John Buscema’s How to Draw Comics the Marvel Way. Or If you want to get really intense about it, Andrew Loomis can help you

  4. thekao:


    Vagabond Maurice (by thekao)

    Aye, look, it’s me! #NinjaRaps

    Soundcloud / Twitter / Instagram 

    A chibi I did for another friend~

    Come on KAO come to C2E2 with us i want us to draw together and become best art friends ….!!!

  5. doctafoo:

     Afua Richardson Illustrates the Negro Speaks of Rivers by Langston Hughes for NPR

  6. this was for a class assignment, for pop culture…i hate this conversation.

  7. Jubliee has a kid now and its awesome……. why?

    reasons.  I’m leaving for you and future Daimon to wonder over, but i love him … 

  8. i drew this cus sif is a badass who stole wonder women place in my heart for fictional comic book heroines, plus Natalie’s  rap never gets old to me! …. i legit listen told it once a week i think … lol i want to draw a another one with her and beta ray bill ….and the next line …

  10. they never show cable and rachcel together and i dont get why they’re brother and sister and both displaced in time….they should support each other ..i have to draw this a third time cus its not good …

  11. this is stuff from dAARK TWO ENJOY KIDDS

  12. ruineshumaines:

    1. Marilyn Monroe at the Ambassador Hotel before the premiere of Cat on a Hot Tin Roof, New York, March 24, 1955.  Photo by Ed Feingersh
    2. Marilyn Monroe for Clash by Night directed by Fritz Lang, 1952. Photo by Bruno Bernard.
    3. Portrait of Marilyn Monroe by Richard Avedon, 1957.
    4. Marilyn Monroe by Earl Moran, 1948.
    5. Marilyn Monroe by Ted Baron, 1954.
    6. Marilyn Monroe on the set of The Seven Year Itch directed by Billy Wilder, 1955. Photo by Elliott Erwitt.
    7. Portrait of Marilyn Monroe, 1953. Photo by John Florea.
    8. Marilyn Monroe on the set of The Misfits directed by John Huston, 1961. Photo by Eve Arnold. 
    9. Marilyn Monroe on the set of Some Like it Hot directed by Billy Wilder, 1959.
    10. Marilyn Monroe for We’re Not Married directed by Edmund Goulding, 1952. Photo by Slim Aarons.

    Please for the love of all,that is holy why do women idolize this person?

    (via ashleeekayyy)

  13. Final cover for the last Phoenix two. Im pretty happy with the art work ill post some samples of the art

  14. Art from Daark two im just about done with it heres the book so far